Map Construction: Introduction
Important
The information in this tutorial will soon be obsolete. We have been developing a new workflow for map creation, and will update this guide once the new method is fully developed.
We created this document to help Users understand how to create Maps and Map Values with QGis. This guide uses the QGis GIS tool as the editor to create a map values bitmap defining the terrain for the Flashpoint Campaigns game engine.
Warning
There are no supplied tools for rendering the art portion of the map. You will need to use your own tools and style to make the visual part for the game based on the work here to setup the values used in game.
Note
Areas of interest or buttons on form pictures are outlined in red.
Note
Some images in this manual are from other versions of the game. While your maps and units may be different, all the information and how it is used and displayed will match the information seen in this manual.