11. Sensors
The following section lists several of the more common sensors that can be found on the platforms in the game. Sensors use active (sending out signals) or passive (receiving signals) means to find or detect other platforms. This listing may be expanded in the future as new game features are added.
11.1 Air Search Radar (ASR)
ASRs combine search and fire control radar capabilities for air defense (AD) systems. Depending on the class of system, they have different ranges of detection. These systems require an open line of sight to find aerial targets.
11.2 Avionics (AVS)
Avionics represents all of the computers and sensors that control an aircraft. We added this entry as flavor text. This system does not impact play.
11.3 Ground Search Radar (GSR)
Ground Search Radars are used to detect personnel and vehicles on the ground. Personnel are usually detectable out to 5km or so, and vehicles on the order of 10km or more use these radars. The radar system needs a line of sight to detect enemy units.
11.4 Infra-Red Sights (IR-S or IR-L)
These night sights require IR illumination to function. They extend the range of weapons during nighttime compared to visible-spectrum sights.
11.5 Laser Warning Receivers
These devices are used to detect enemy lasers and provide the platform with a warning of being spotted and potentially attacked. During the Cold War, these were new technologies and were rarely seen on various platforms.
11.6 Night Vision (NV)
Low-light level amplification is commonly referred to as "starlight scopes". Natural illumination is generally all that is needed for these to function.
11.7 Optical Sights
There are a few different types of optical sights in the game. Optical (OPT) uses the standard mk1 eyeball. Optical with Zoom (OPZ) is powered zoom-like binoculars. Optical Gunsights (OPG) and Optical Gunsights with Zoom (OGZ) are also modeled in the game.
11.8 Radar Warning Receivers
These devices are used to detect enemy radars and provide the platform with a warning of being spotted and illuminated to be attacked. During the Cold War, these were found mainly on aircraft and some helicopters.
11.9 Thermal Sights (TIS)
A passive sight that forms an image from the heat radiated by the scene. These systems are degraded during the periods shortly after sunset and sunrise, owing to low contrast between targets and the ambient background.
11.10 Weapon Locating Radar (WLR)
Weapon Locating Radar systems are used to detect enemy artillery that shoots both on and off-map. The enemy also possesses these systems to detect and locate your artillery systems and issue missions to engage them. These WLR systems can detect various types of indirect fire projectiles like artillery shells, mortar shells, and ballistic rockets, and in some cases, missiles.